Please read the instruction manual at located on the minecraft forum link
Ancient Warfare is a modification for Minecraft that adds a variety of game enhancements; new blocks, new entities, and a template based world-generation structure generator.
Beginning with the 2.x releases Ancient Warfare has been split into a multi-module release. There is a single Core module that all other modules rely on for shared functionality. Each other module may be installed individually, or in any other combination desired. The non-core modules are – Automation, NPCs, Structure Generation, and Vehicles. Each of these modules focuses on a single aspect of the mod.
Adds core functionality and shared code needed by all other modules.
Adds template based structure generation during World Gen. Includes in-game tools for creation of new templates, as well as a few tools to aid in map creation in general.
Includes machines to automate crop farming, tree farming, misc resource farming (mushroom, reed, cactus), animal farming, mining, and resource processing (ores). Also includes a full featured MJ and RF compatible energy transport network.
Adds Player recruitable NPC for combat and utility purposes. Multiple varieties of combat NPC are available (melee, ranged, medic, others), as well as several varieties of non-combat/utility NPCs (worker, item courier, barterer/trader).