4
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22.5K
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Animated doors :
The first goal of this mod was to improve vanilla doors behaviour. They are now animated when opened or closed instead of just jumping instantly to their new state. Also, it makes double doors automatically open and close without any need for redstone.
Trapdoors and fence gates are also animated!

New sliding doors :
Two new sliding doors are added (wooden and iron), that behaves like normal doors but instead of rotating on themselves, they slide into the block next to them.

Jail doors :
A new metallic jail door that slides on the side. Can only be operated with redstone.

Laboratory doors :
A new metallic laboratory door that slides upwards. It's not a double door.

Factory doors :
A new metallic factory door that slides both upwards and downwards.

Shoji doors :
A new shoji door that slides slowly on the side.

Curtains :
Simple red curtains that opens with custom animation.

Rusty Hatch :
A big metallic hatch with a handle that slowly opens. Comes with rusty ladders built-in. Requires 2x3x2 block space to be placed.
Like Trap doors, if placed on the top half of the side of the block, the door will open upwards.

Rusty Ladders :
A metallic ladder that matches the ones built-in the Rusty Hatch.

Garage doors :
A multi-structure allowing a large area to be opened with a nice animation. A Garage door can be as wide and tall as wanted, and as long as they face the same way, one simple redstone current change will make the whole door open or close depending on its current state.

Carriage doors :
A big and fancy wooden double door (4x5x1 multi-block). Note : right click the frame to close the doors.

Forcefield and Controller :
The Forcefield Controller is an item that allows the creation of Forcefields. The Forcefields can be any size (with a limit of 100 blocks) and can't be destroyed. Use the item on the Forcefield to activate and deactivate it, use it while sneaking to remove it completely.
The Contoller displays color informations while placing a Forcefield to indicate if it can be made between the selected positions. It is self powered but requires some time to recharge. Note that removing a Forcefield completely drains the energy of the Controller.

Player Sensor :
A little block that creates a redstone current when a player passes under. It can be placed on the walls, floors or ceiling. It doesn't have the annoying click sound pressure plates have, and it's safer too as it won't let creepers enter your home sweet home.

Door factory and custom doors :
The door factory is a self powered machine that lets you design your own doors. Chose their properties such as the type of movement (from ten available!), the sound, or the speed of their animation, and then select blocks for the frame, top and bottom materials to define how they look.
The top and bottom material also accepts a few items for special effects :
- Flint & steel gives a fire effect.
- Ender pearl displays nether portal animation.
- Water bucket displays flowing water.
- Lave bucket displays flowing lava.

Vanishing Frames :
Vanishing frames that fade out when powered with redstone current. When powered, they transmit the current to their neighbouring fellow frames so you can make whole walls vanish into thin air. Once current is out, frames revert back to their normal state. Once placed in a world, you can right click on them with any normal block and the frames will copy and use the block textures.
Frames come in four different materials : wood, iron, gold and diamond.
- wood frames will always propagate their state to neighbouring frames
- iron frames will only propagate to neighbouring frames that are copying the same block
- gold frames will only propagate to neighbouring frames that are copying the same block with the same metadata (ie : gold frame won't trigger a frame copying a wool block with a different color).
- diamond frames will allow you to entirely customize the behaviour. You can choose in which direction the propagation will occur, the delay and even the duration.

Block Mixer and mixed blocks :
The Block Mixer is a self powered machine that crushes blocks together. The result is a mixed block blending the textures of both blocks. If a light emitting block is mixed, the result will emit light. If a block of redstone is mixed, the result will emit redston current. Also, mixing a non opaque block allows to see through it.
In addition, you can mix these items to get a special effect :
- Ender pearl displays nether portal animation.
- Water bucket displays flowing water.
- Lave bucket displays flowing lava.

by Geforce
10
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23.6K
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2,605
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Laser tripwire:
When you place two laser tripwire blocks within 5 blocks of each other with no blocks in-between, it spawns a laser between the two blocks, and when you walk through it, the two source blocks give out redstone power. When you walk through it, it gives off redstone power:

Keypad:
When you place the keypad block, the first time you right-click it, it opens a setup screen which allows you to setup your passcode for that specific keypad. After you hit that button/ right-click the block after that first time, it allows you to enter your passcode. Once you type it in correctly, it closes the GUI and gives out redstone power for 3 seconds.

Mine:
After placing the mine, any entity that walks on it (besides a creeper, cat, or ocelot), including players,will
automaticaly get blown up. You can not place the mine on flowers, cactus, glass, or air. Clicking on the block with shears defuses it, allowing you to break it and re-place it. Alternatively, clicking on the block with a flint and steel will light the fuse again.

Codebreaker:
When you right-click a keypad with the codebreaker, it automaticaly cracks the code for you.

Block Mines:
These act like the standard mines, except they look exactly like normal blocks for easy camoflaging.

Reinforced door:
They act the same as standard iron doors, except they are unbreakable!
Ever made a huge obsidian bunker, and thought, "WOW! No one can break in to this!". Then the next time you come back to it, the doors broken, and everything is gone. This will stop that from happening! Plop down these guys, and only the player who places it can break it using the Universal Block Remover.

Universal block remover:
Right-clicking on a reinforced door, keypad, keycard reader, or retinal scanner* will destroy it,

Fake water/ Fake lava:
They both do the opposite of they are supposed to do! You can be completely submerged in the lava, and you wont die. But so much as touching the water will pretty much instantly kill you....

Bouncing betty:
This is a variation of the mine which will bounce up and explode when you step on it.
I put the two pictures of it in a spoiler tab because i just want you to try it for yourself first

Iron trapdoor:
This is the same as a standard trapdoor, except the only way you can open it is with redstone power.

Keycard reader/keycards:
The keycard reader will only provide redstone power when you right-click it with a keycard with a level higher then or equal to the level you selected in the keycard reader's GUI.

Rail mines:
This type of mine explodes when a minecart passes over them.

Portable radar:
This radar, when placed, will send the owner of the radar chat messages whenever another player comes within the radar's detection radius (default: 50 blocks, configurable).

If you rename a name tag in an anvil, then right-click the radar with the tag equipped, it will name that radar whatever the name tag's name is, which will replace the coordinates in the message.

Cage trap:
*Doesn't have a texture currently.*
Whenever a player steps on the block, it will spawn a cage made of reinforced iron bars (see below) around the player.

Reinforced iron bars:
This block is the same as standard iron bars, except it is unbreakable.

Reinforced glass panes:
These act the same as regular glass panes, except it is unbreakable.

Inventory scanner:
When you place two scanners a block apart from each other, a field will spawn between them, kinda like the Laser Block. If you're the person who placed down the blocks, right-clicking either of the blocks will open a GUI which will allow you to insert prohibited items, and select what you want the scanner to do when it finds any of those items. If a player walks inside of the field between the two blocks carrying a block/item which matches any of the blocks/items you entered (in the GUI), and "check inventory" is selected, the items will automatically be deleted. Even if the player trys to throw the block/item through the field, it will also be removed. If the "emit redstone" setting is selected, it will emit redstone for three seconds. If someone who didn't place the blocks down trys to open the GUI, it will show them what setting the scanner is set to, and the prohibited items, but will not let them edit anything. In a future update, it will store any deleted items in a built-in inventory.

Mine remote access tool:
Whenever you right-click a mine with this tool equiped, it will "bind" the mine to the tool. If you right-click while holding it, it will open a GUI which will allow you to activate, deactivate, or detonate any bound mine(s).

Retinal scanner:
Standing directly in front of the scanner will have the block emit redstone power for three seconds, but it will only work for the player who placed the block down.

Password-protected chest:
This acts as a hybrid between a keypad and a chest. Right-clicking it will open a GUI similar to the keypad, but when the code is entered correctly, it will let you access a inventory, similar to the standard chest.

Username logger (needs texture):
This block will record any player(within a certain radius)'s name (default radius: 3, editable in the configuration file) in it's GUI whenever it is powered by redstone.

Reinforced stone:
Reinforced stone acts the same as regular stone, except it is unbreakable. Only the person who placed it down can remove it with the universal block remover.

Alarm:
The alarm will make a siren sound every two seconds (configurable in the config file) while it is being powered by redstone.

Reinforced Iron Fencegate:
The reinforced iron fencegate is the same as a regular fencegate, except it can only be opened using redstone power, and is unbreakable. It can only be broken using the Universal Block Remover.

/sc command:
Typing "/sc recipe laserblock" will post the laser block's recipe in the chat. Alternatively, typing "/sc help laserblock" will give you a description of the laser block.

In-game bug reporting:
Using the "/sc" command, you are able to report bugs directly to my IRC channel. Type "/sc connect" to connect to IRC (the name you will use in IRC will be "SCUser_" + *your username*. Then type "/sc bug ". Once you do that, the bug will be posted in my channel, #GeforceMods. Also, if you need to contact me directly, use the '/sc contact ' command. My replies will appear directly in the Minecraft chat window! If you want to disconnect from IRC, type "/sc disconnect".

1
vote
3,058
views
180
downloads
This mod currently adds 8 new blocks to the game, the Bouncing Block, Padding Block, Launcher Block, Speed Block, and 4 Cannon Blocks. This allows for more possibilities in your Minecraft world! The blocks can be easily avoided by walking on the edges, but can also be covered by carpets if you want to make a trap!
2
votes
4,604
views
819
downloads
This mod adds a variety of cool blocks that camouflage themselves to the surrounding world. All of these blocks have extremely useful functions that allow you to simply hide your diamonds, or punish all who dare try to get to them. Hidden doors, pressure plates, hidden levers and more! pay special attention to the revolutionary Ghost block. this block is visible in every way, but you can walk right through it. A fearsome trap for anyone who dares try stealing your diamonds with a floor made of this stuff over a pit of lava.
1
vote
4,197
views
412
downloads
Adds a bunch of security systems to help protect your stuff.
1
vote
3,704
views
515
downloads
The Torch Levers Mod adds several security themed blocks to the game. Whether you want to keep a room hidden by illusions and secret levers, or place deadly traps in your fortress -- the Torch Levers Mod has something for you.
Don't see a Mod? Request it here!
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