by Fluffy2
2
votes
8,852
views
530
downloads
This is the remake of my previous mod called Lanterns And Flashlights. This is a dynamic light mod with 3D models, fuel system and custom animations. This is just a few things from it, There is more to check out.

This mod adds most of the light sources form Amnesia: The Dark Descent and A Machines for Pigs. It also comes with some extra stuff like Oil Barrels, Tinderboxes, Lantern Oil, ect...

Since its a dynamic light mod it can cause some lag to fix that use Optifine or FPSPlus+!

The vanilla torch recipe is replaced, but you can still get it in creative.

Current light sources:
-Candle Holder
-Lantern
-Bullseye Lantern
-Flashlight
-Miner Helmet
-NEW vanilla torch
-Unlit/Lit Torch
-Unlit/Lit Chandelier
-Unlit/Lit Roof Lantern

The Guide Book:
There is a Guide Book in the mod what covers every single thing about crafting and usage.

CRAFTING:
For the Guide Book just craft a regular book with a piece of fat.
To get fat just put any raw meat to the crafting grid.

by sp614x
6
votes
11.3K
views
1,613
downloads
OptiFine is a Minecraft optimization mod.

It allows Minecraft to run faster and look better with full support for HD textures and many configuration options.
FPS boost (examples)
- doubling the FPS is common
- decreases lag spikes and smooths gameplay
Support for HD Textures (info)
- HD textures and HD fonts (MCPatcher not needed)
- custom terrain and item textures
- animated terrain and item textures
- custom HD Font character widths
- custom colors
- custom block color palettes
- custom lighting
- unlimited texture size
Variable Render Distance (example)
- from Tiny to Extreme (2 x Far) in 16m steps
- sun, moon and stars are visible in Tiny and Short distance
Configurable Smooth Lighting (examples)
- from 1% - smooth lighting without shadows
- to 100% - smooth lighting with full shadows
Performance: VSync
Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay
Smart Advanced OpenGL
- more efficient, less artifacts
- Fast - faster, some artifacts still visible
- Fancy - slower, avoids visual artifacts
Fog control
- Fog: Fancy, Fast, OFF
- Fog start: Near, Far
Mipmaps (examples)
- Visual effect which makes distant objects look better by smoothing the texture details
- Mipmap level - OFF, 1, 2, 3, Max
- Mipmap type - Nearest, Linear
Anisotropic Filtering (examples)
- Restores details in mipmapped textures
- AF level - OFF, 2, 4, 8, 16 (depends on hardware support)
Antialiasing (examples)
- Smooths jagged lines and sharp color transitions
- AA level - OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support)
Better Grass
Fixes grass blocks side texture to match surrounding grass terrain
Better Snow (examples, credit)
Fixes transparent blocks textures to match surrounding snow terrain
Clear Water (examples)
Clear, transparent water with good visibility underwater
Random Mobs
Use random mob textures if available in the texture pack
Connected Textures (examples)
Connects textures for glass, glass panes, sandstone and bookshelf blocks which are next to each other.
Natural Textures (examples, idea)
Removes the gridlike pattern created by repeating blocks of the same type. Uses rotated and flipped variants of the base block texture.
FPS control
- Smooth FPS - stabilizes FPS by flushing the graphics driver buffers (examples)
- Smooth Input - fixes stuck keys, slow input and sound lag by setting correct thread priorities
Chunk Loading Control
- Load Far - loads the world chunks at distance Far, allows fast render distance switching
- Preloaded Chunks - defines an area in which no new chunks will be loaded
- Chunk Updates per Frame - allows for faster world loading
- Dynamic Updates - loads more chunks per frame when the player is standing still
Configurable Details
- Clouds - Default, Fast, Fancy
- Cloud Height - from 0% to 100%
- Trees - Default, Fast, Fancy
- Grass - Default, Fast, Fancy
- Water - Default, Fast, Fancy
- Rain and Snow - Default, Fast, Fancy
- Sky - ON, OFF
- Stars - ON, OFF
- Sun & Moon - ON, OFF
- Depth Fog - ON, OFF
- Weather - ON, OFF
- Swamp Colors - ON, OFF
- Smooth Biomes - ON, OFF
- Custom Fonts - ON, OFF
- Custom Colors - ON, OFF
- Show Capes - ON, OFF (supports HD capes)
Configurable animations
- Water Animated - OFF, Dynamic, ON
- Lava Animated - OFF, Dynamic, ON
- Fire Animated - OFF, ON
- Portal Animated - OFF, ON
- Redstone Animated - OFF, ON
- Explosion Animated - OFF, ON
- Flame Animated - OFF, ON
- Smoke Animated - OFF, ON
- Void Particles - OFF, ON
- Water Particles - OFF, ON
- Rain Splash - OFF, ON
- Portal Particles - OFF, ON
- Dripping Water/Lava - OFF, ON
- Terrain Animated - OFF, ON
- Items Animated - OFF, ON
Fast Texturepack Switching
Switch the current Texturepack without leaving the world
Fullscreen Resolution
Configurable fullscreen resolution
Debug
- Fast Debug Info - removes lagometer from debug screen
- Debug Profiler - removes profiler from debug screen
Time Control
Default, Day Only or Night Only - works in only in Creative mode
Autosave
- Configurable Autosave interval
- A fix for the famous Lag Spike of Death

by sp614x
4
votes
9,426
views
935
downloads
This mod adds support for HD textures and a lot of options for better looks and performance. Doubling the FPS is common.
Don't see a Mod? Request it here!
Showing 1 to 3 of 3 Mods
<< 1 >>
PREMIUM MEMBERSHIP
Advertisement
Activity
Follow your friends to see what they are up to!
Find Friends
Advertisement
Advertisement
Advertisement